With the cube in hand, head back to town and after that utilize the Waypoint to induce back to the Dry Slopes. Keep investigating along the map's edge to discover the entrance to the Distant Desert garden. As some time recently, you need to discover the location's Waypoint some time recently heading down into the Maggot Lair to induce the Staff of Rulers.
Once you do enter the Hatchling Sanctuary, get ready for one of the more irritating zones, particularly in case you're playing as a extended class. This area is more cramped than anyplace else within the diversion, which can make for moderate going. Be that as it may, in case you are a scuffle course, which means you do not ought to stress as much approximately being defeated. Interior the Refuge, you'll confront off against Passing Insects, Swarms, and Sand Maggots. At Ordinary trouble, these ordinarily aren't as well awful, but at higher challenges, the Swarms stamina deplete can be dangerous, and, the Sand Hatchlings can be an inconvenience in the event that you let their eggs bring forth and produce sibling. It's improbable they'll slaughter you, but it'll take a disappointing sum of time to clear them.
In common, you need to take after the right-hand way on Level 1 of the Hatchling Refuge and after that switch to the left-hand path on Level 2. Of course, the maps are arbitrary, so that won't continuously be the case, but it does have a inclination to those headings. On the third floor, you'll run into the area's boss. Coldworm the Burrower is continuously Cold Charmed, which implies she can effortlessly slaughter you with her biting the dust breath. Make beyond any doubt to drop a TP some time recently entering her domain in case you are doing conclusion up meeting your awkward downfall. Once she's down, pick up the Staff of Kings and get prepared for the ultimate portion of this journey.
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